
Vector of Attack
In this autobattler, arrange components on your "spaceship" and watch it fight enemy ships. Position your components so they link together for a strong cooldown boost.
Made for the 2026 GameDev.TV Jam, with a jam theme of "Connections."
Controls
Mouse. Use left mouse button to click and drag components. Hover over a component briefly to show a tooltip describing its capabilities.
You can drastically adjust game speed with the +/- buttons in the top-right.
You can pause the game with the pause button in the bottom right and change sound levels as well as the colors of the connections if the default ones aren't to your liking or accessibility needs
We recommend playing the game in fullscreen, which can be switched to with the button in the bottom right (overlapping the pause button, but it is selectable)
Credits
Design, Programming, UI - Cheyenne DeLoach https://cheyennedeloach.itch.io/
Design, Art, Music , Sound - Cody Gaines https://semicolonkid.itch.io
Made with Godot 4
Free Assets Used:
None. All assets were made during the jam using Blender, Gimp, Cubase, and Godot.
| Updated | 4 days ago |
| Published | 6 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Authors | cheyenne.deloach, Semicolonkid |
| Genre | Strategy |
| Made with | Godot |
| Content | No generative AI was used |





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